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Horizontes Revista de Investigación en Ciencias de la Educación

versión impresa ISSN L:2616-7964versión On-line ISSN 2616-7964

Resumen

ENCALADA DIAZ, Iván Ángel. Learning in mathematics. Gamifications as a new pedagogical tool. Horizontes Rev. Inv. Cs. Edu. [online]. 2021, vol.5, n.17, pp.311-326.  Epub 30-Mar-2021. ISSN L:2616-7964.  https://doi.org/10.33996/revistahorizontes.v5i17.172.

The purpose of this study is based on considering gamification as a new pedagogical tool for learning mathematics. The methodology used was a low documentary design. As a conclusion, it can be indicated that gamification is interesting and important to improve learning at all educational levels as it greatly helps the motivation of students, as well as reducing the stress present in them due to the fear of facing the classes that they seem boring or difficult and of various factors such as sociocultural and economic. Regarding the implementation of gamification in mathematics, a good influence of this tool has been observed to develop calculation skills and mathematical logic in students since it allows them, through the use of different existing software, to develop strategies that allow them to advance from level, achieve the goals, in order to achieve the best grades.

Palabras clave : Gamification; technology; tool; student, teacher.

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